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	<title>The DDO Guide &#187; Character Builds</title>
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	<lastBuildDate>Mon, 24 Jan 2011 17:31:46 +0000</lastBuildDate>
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		<title>Why UMD?</title>
		<link>http://ddo-guide.com/ddo-umd/</link>
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		<pubDate>Fri, 30 Oct 2009 23:25:03 +0000</pubDate>
		<dc:creator>Fortuente</dc:creator>
				<category><![CDATA[Character Builds]]></category>
		<category><![CDATA[UMD]]></category>

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		<description><![CDATA[Use Magic Device, or UMD, is a character skill in DDO that allows you to use a wand, scroll or restricted item even though you would not normally be able to.]]></description>
			<content:encoded><![CDATA[<p><strong>Use Magic Device</strong>, or UMD, is a character skill in DDO that allows you to use a wand, scroll or restricted item even though you would not normally be able to.</p>
<p>What that means is that with a high enough UMD you can cast scrolls of Heal or wands of Cure Light Wounds even though you are a rogue or sorcerer, you can equip Elvish race-restricted weapons as a Warforged or Chaotic alignment-restricted items as a Lawful character. With a high enough UMD you can essentially expand your character&#8217;s utility immensely.</p>
<p>If you are serious about accessing as many magical devices as possible especially as a non-magic-using class you will want to shoot for a buffed UMD score of 44, which is currently the highest ranked item in the game &#8211; the <a title="DDO Compendium" href="http://compendium.ddo.com/wiki/Item:Scroll_of_Resurrection" target="_blank">Scroll of Resurrection</a>. However having a total UMD rank of 40 will still allow you to use basically everything else.</p>
<p>If you do not plan to use high-level scrolls or restricted items or if your overall character design will not feasibly allow it, a better method is to target the UMD Difficulty Check (DC) of the specific items you plan on using. It may turn out you really only <em>need</em> a total rank of 20.</p>
<p>To determine the UMD DC of an item, simply double its level and add 18. Or rather -</p>
<pre>(item_level * 2) + 18 = DC</pre>
<p>So the DC of old faithful, <a title="DDO Compendium" href="http://compendium.ddo.com/wiki/Item:Wand_of_Cure_Light_Wounds" target="_blank">Wand of Cure Light Wounds</a>, which is a level one item, is 20. So what does that mean? That number is the what you will make your UMD <a title="DDO Wiki" href="http://ddowiki.com/page/Difficulty_class" target="_blank">skill check</a> against.</p>
<p>To successfully use this wand as, for example, a Rogue you would need to roll higher than 20 on a d20+UMD. If you are not familiar with dice shorthand that means you roll one 20-sided die and add your total UMD rank. What that also means, therefore, is that if you have a total UMD rank of 20 you will be able to use this wand 100% of the time without failure.</p>
<p>What makes up a character&#8217;s &#8220;total&#8221; UMD skill rank?</p>
<p>UMD is determined by adding the ranks you spend points on after leveling, your Charisma modifier, the <strong>Skill Focus: UMD</strong> feat and a very few rare items in game which have a UMD skill boost.</p>
<p>It is a primary skill of Rogues and Bards and a secondary skill for everyone else, meaning they will only spend one point to raise their UMD a rank while all other classes must spend two skill points.</p>
<p>Rogues and Rangers can temporarily boost UMD through their respective <strong>Action: Skill Boost</strong> enhancements. Humans get the same type of boost through the <strong>Human Versatility Bonus</strong> enhancement and Bards can get a boost to UMD via the <strong><a title="DDO Compendium" href="http://compendium.ddo.com/wiki/Enhancement:Bard_Spellsinger_I" target="_blank">Spellsinger</a></strong> enhancement (at level six). But other than that, UMD bonuses are pretty hard to come by, so if you are dedicated to having a high UMD, make sure to always reserve your skill points to keep it maxed for your level and consider assigning Skill Focus: UMD as one of your feats.</p>
<p>So if you decide to emphasize UMD in your DDO character build, keep this in mind. Sometimes it could be worth having the one-level splash of Rogue or Bard for this among their other talents.</p>
<p>Also keep in mind when designing your character, that if you play a class with casting abilities you already have access to wands and scrolls of spells your class has access to. As an example, even though as a Ranger you start at level 1 with no spells you will be able to use the Wand of Cure Light Wounds because it is one of your class spells you will later be able to cast.</p>
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